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Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
Chapter 14 - Shader Objects / Shader Objects Reference
Shader Objects Routines / Managing Shader Characteristics


Q3Shader_GetUVTransform

You can use the Q3Shader_GetUVTransform function to get the current transform in uv parametric space.

TQ3Status Q3Shader_GetUVTransform (
TQ3ShaderObject shader, 
TQ3Matrix3x3 *uvTransform);
shader
A shader.
uvTransform
On exit, a pointer to the current transform in uv parametric space.
DESCRIPTION
The Q3Shader_GetUVTransform function returns, in the uvTransform parameter, the current transform in uv parametric space for the shader specified by the shader parameter.


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© Apple Computer, Inc.
11 JUL 1996